BioShock 2 for Xbox 360
The undersea world known as Rapture lays in ruin, and somewhere deep inside your Little Sister awaits your return. Before, you was her protection, but now the tables have turned and she holds the only key to your survival.
With BioShock, you must travels around Rapture and wrestle off Splicers (the residual psychotic human populace of the capital) by means of a mixture of the weapons, environment, Tonics and Plasmids available around you. Players will require all the components of the toolset to stay alive while the complete intensity of the BioShock familiarity is sophisticated and changed into a distinctive multiplayer practice that can only be found here.
The game play, at its hub, is mainly unchanged from the first instalment; You make use of a blend of artillery and unique powers known as plasmids to fight your path through freakish adversaries on a mission that guides you deep inside Rapture's nooks, revealing all manner of ghastly coverts along the way. The development composition remains in one piece also, so you will progress through several distinct phases where you will be assigned tasks unique to that area before getting back on the path to the story climax.
While at first the story will feel fairly typical of the genre, it will not be too long before you come across a few of the modifications made for this second game in the series, all of which greatly improve the game play experience.