Doom 3 for Xbox
The original Doom titles, though not exactly straight comedies or outright parodic, had a certain sense of humour about them that kept things from feeling too grim- the MIDI butt metal certainly helped in that regard, as well. This is one of many reasons that Doom 3 was something of a shock and, perhaps, a disappointment to series die hards when it first released; serving as something of a hard reboot, the tone was swapped out for something far more grim and desperate, the aesthetics of both the setting and the creatures had more in common with something like Event Horizon or the original Aliens rather then Dungeons & Dragons and the B-Movies of yore, and the lighting in the game was about as dark as the story was trying to be. The gameplay had also been changed significantly, going from a fast-paced shooter requiring fast reaction times to something a lot more slow paced and methodical, favouring careful observation of surroundings rather then hasty gun play. As a result, the game has gone down with a heavily mixed reception, but when approached with the right mindset it can be an incredibly atmospheric experience.